| Rank | Team | Avg. Rank | Win Rate | TeamScore |
|---|---|---|---|---|
| 5 | ||||
| 6 | ||||
| 7 | ||||
| 8 | ||||
| 9 |
| Rank | Team | Avg. Rank | Win Rate | TeamScore |
|---|---|---|---|---|
| 5 | ||||
| 6 | ||||
| 7 | ||||
| 8 | ||||
| 9 |
Real recent Flex data from games this squad played together. The spicy stuff is locked until you claim the team.
This number is simply the average of every current roster member's MVP-Score across all the Flex games they've played together.
Want to see what the team looks like without a given player? Click a name in the legend on the graph to toggle them out, the team average recomputes live based on who's still selected.
This ranking is based on the MVP score (out of 10) calculated from KDA, gold per minute, vision score, kill participation, damage dealt, and utility stats. 세쿠시 남 scored above 8/10 16 times!
Want more details? How's MVP-Score calculated ?
This shows who has the most progression over time. 재호님 has been getting better game after game, with an improvement rate of 0.3 !
This shows who has the most inconsistent performance. 재호님 can go from amazing games to terrible ones - their MVP scores vary a lot between matches, with a variation of 1.2!
A bird's-eye view of how the roster has been performing lately, core numbers, trends and individual contributions across recent Flex games.
What to keep, change or watch — based on your recent games.
Benchmarked against high-elo coordinated Flex and Ranked 5v5 games.
Your team wins 33% of games behind at 15, compared with 23% in the Master+ benchmark (21 games).
Your team is ahead at 15 in 30% of games, compared with 41% in the Master+ benchmark (50 games).
First Herald is secured in 34% of your games, -6 pp vs the Master+ benchmark (40%, 50 games).
First tower is secured in 36% of your games, -13 pp vs the Master+ benchmark (49%, 50 games).
Ideas for your next drafts and games.
tower: +8% WR for you when secured vs +36% Master+ average. Work mid-game conversion instead of forcing without setup.
Compared to 2,224 other Flex 5/Ranked 5s teams in our benchmark pool.
Observed winrate difference (with first vs without) in percentage points.
The team wins 87% of games where it secures Baron (23 games). · +6 pp
First Baron in 46% of games. Observed WR difference: 57.3 pts (reference: 45.6 pts). No statistically supported weakness in the current sample.
WR association vs LoL-Tracker team benchmark (2224 Flex/Ranked 5v5 games)
How your laning and first 15 minutes look across your sample — gold leads, plates and throws.
Even laning @10 — first move on Herald/drag often decides tempo.
Even @15 — one good setup wins the next 5 minutes.
Plate deficit — fix wave management before forcing fights.
A few throws from ahead — review what you do in the 2 minutes after a lead.
A mix of meta picks and comfort champions.
Your most common draft shapes — last 3 comps per archetype.

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