AgentWobbles's Squad
Real recent Flex data from games this squad played together. The spicy stuff is locked until you claim the team.
MVP-Score averages
MVP-Score evolution
5.9 / 10
This number is simply the average of every current roster member's MVP-Score across all the Flex games they've played together.
Want to see what the team looks like without a given player? Click a name in the legend on the graph to toggle them out, the team average recomputes live based on who's still selected.
Why Mod is your most clutch player ?
This ranking is based on the MVP score (out of 10) calculated from KDA, gold per minute, vision score, kill participation, damage dealt, and utility stats. Mod scored above 8/10 4 times!
Want more details? How's MVP-Score calculated ?
Why 7am is your most improving player ?
This shows who has the most progression over time. 7am has been getting better game after game, with an improvement rate of 1.5 !
Why 7am is your most unstable player ?
This shows who has the most inconsistent performance. 7am can go from amazing games to terrible ones - their MVP scores vary a lot between matches, with a variation of 1.2!
Global statistics
A bird's-eye view of how the roster has been performing lately, core numbers, trends and individual contributions across recent Flex games.
Team insights
What to keep, change or watch — based on your recent games.
Benchmarked against high-elo coordinated Flex and Ranked 5v5 games.
For your team
Ideas for your next drafts and games.
Dragon: +-20% WR for you when secured vs +24% Master+ average. Work mid-game conversion instead of forcing without setup.
Shen (TOP, tier A): 70% WR over 10 games. Solid pick for you.
Champion stats →Zeri (BOTTOM, tier A): 80% WR over 5 games. Solid pick for you.
Champion stats →Objectives vs other teams
Compared to 876,976 other Flex 5/Ranked 5s teams in our benchmark pool.
Observed winrate difference (with first vs without) in percentage points.
The team wins 60% of games where it secures Dragon (5 games). · -2 pp
In the current sample, winrate is 60% with first Dragon and 80% without — an observed difference of -20 pts. Treat comparisons with the reference as indicative only.
- +You secure first Dragon in 50% of games in the current sample.
- +You average 3 dragons/game — clearly above the reference (1.96).
- →First Dragon is less strongly associated with winning for you (-20 pts) than in the reference (23.9 pts).
- →Only 5 games include first Dragon; at least 10 are required to compare winrates reliably.
Keep tracking Dragon over the next games — the current sample is too thin for strong conclusions.
WR association vs Master+ Flex/Ranked 5v5 benchmark (526266 team-sides)
See the numbers
- First secure: 50% of team games (5 with first) · reference: 50%
- Objectives per game: 3 dragons (team) · 1.96 (reference)
- WR with first secure: 60% · without: 80%
- Observed WR difference: -20 pts (team) · 23.9 pts (reference) · gap: -43.9 pts
- Team split: 5 with first · 5 without
- Reference split: 262364 with first · 263902 without
- Draft fit: Scaling Teamfight
Roster vs others
One card per starter — biggest stat gap vs the LoL-Tracker benchmark pool (Flex 5 & Ranked 5s).
Mixed profile vs other teams
Mixed profile vs other teams
High damage output
High damage output
Mixed profile vs other teams
Duo synergies
Pool meta profile
Your pool fits the current meta well.
Summoner spells
Draft archetypes
Your most common draft shapes — last 3 comps per archetype.

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