FREETeam

Blackvemon's Squad

Real recent Flex data from games this squad played together. The spicy stuff is locked until you claim the team.

21W/14L

MVP-Score averages

MVP-Score evolution

Last
sessions
Billy
Blackvemon
FoxChar
handytaco
Scorp
Overview

Global statistics

A bird's-eye view of how the roster has been performing lately, core numbers, trends and individual contributions across recent Flex games.

Team insights

Team insights

What to keep, change or watch — based on your recent games.

For your team

Ideas for your next drafts and games.

Herald: +9% WR for you when secured vs +25% Master+ average. Work mid-game conversion instead of forcing without setup.

Billy · Jungle
1 off-meta picks · 20% avg WR — try these instead.
Patch 16.14

Rell (SUPPORT, tier A): 60% WR over 15 games. Solid pick for you.

Champion stats

Nocturne (JUNGLE, tier A): 67% WR over 6 games. Solid pick for you.

Champion stats

Objectives vs other teams

Compared to 1,776 other Flex 5/Ranked 5s teams in our benchmark pool.

Observed winrate difference (with first vs without) in percentage points.

YouOthers
67 pts44 pts22 pts0 pts
Tower
No clear weakness on Tower in the current sample

First Tower in 51% of games. Observed WR difference: 59.5 pts (reference: 36.4 pts). No statistically supported weakness in the current sample.

First secure
51%
Objectives per game
5.8 / 5.8
WR with first
89%
WR without first
29%
Observed diff
+59.5 pts
Others' diff
+36.4 pts
Diff vs Others
+23 pts
Team sample
35g
Benchmark sample
1776g
What's working
  • +You secure first Tower in 51% of games in the current sample.
  • +Observed WR difference (59.5 pts) exceeds the reference (36.4 pts).
What to review
  • Sample size is still limited (18 with / 17 without first Tower).
  • WR association and volume come from different benchmark pools — treat the gap as indicative, not exact.

WR association vs LoL-Tracker team benchmark (1776 Flex/Ranked 5v5 games) · Volume vs Master+ coordinated 5v5 pool (143738 team-sides)

See the numbers
  • First secure: 51% of team games (18 with first) · reference: 48%
  • Objectives per game: 5.8 towers (team) · 5.8 (reference)
  • WR with first secure: 89% · without: 29%
  • Observed WR difference: 59.5 pts (team) · 36.4 pts (reference) · gap: +23 pts
  • Team split: 18 with first · 17 without
  • Reference split: 849 with first · 927 without
  • Draft fit: Scaling Teamfight

Roster vs others

One card per starter — biggest stat gap vs the LoL-Tracker benchmark pool (Flex 5 & Ranked 5s).

Others
Blackvemon
Top · 35g
-13 GPM
+1 CS/min
BehindAhead

Mixed profile vs other teams

Billy
Jungle · 35g
-37 DPM
-6 GPM
BehindAhead

Mixed profile vs other teams

Scorp
Mid · 35g
-142 DPM
+4 GPM
BehindAhead

Mixed profile vs other teams

handytaco
ADC · 35g
+54 DPM
+34 GPM
BehindAhead

High damage output

FoxChar
Support · 35g
+0.9 KDA
+11.3 pts KP
BehindAhead

Strong map involvement

Early game pulse

How your laning and first 15 minutes look across your sample — gold leads, plates and throws.

10'
@10
-183
Kill diff -1

Even laning @10 — first move on Herald/drag often decides tempo.

15'
@15
+541
Kill diff +1

Ahead @15 on average — press with vision before objectives spawn.

Plates
0
4 taken · 4 lost / game

Plate trade is even — small gains add up if you crash on time.

!
Throws
2 throws
2 lost from ahead @15

A few throws from ahead — review what you do in the 2 minutes after a lead.

Pool meta profile

Your pool fits the current meta well.

FoxChar
Meta score 68/100 · from SoloQ tiers on their picks
RellA
KarmaB
Blackvemon
Meta score 69/100 · from SoloQ tiers on their picks
YorickB
GarenA
IllaoiA
Billy
Meta score 60/100 · from SoloQ tiers on their picks
NocturneA
XinZhaoB
LeeSinC
handytaco
Meta score 71/100 · from SoloQ tiers on their picks
VayneB
SennaS
Off-metaMeta slave

Summoner spells

2+ defensive spells64%
14 games
2+ Ignites55%
11 games
2+ Teleports67%
9 games

Draft archetypes

Your most common draft shapes — last 3 comps per archetype.

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