Real recent Flex data from games this squad played together. The spicy stuff is locked until you claim the team.
This number is simply the average of every current roster member's MVP-Score across all the Flex games they've played together.
Want to see what the team looks like without a given player? Click a name in the legend on the graph to toggle them out, the team average recomputes live based on who's still selected.
This ranking is based on the MVP score (out of 10) calculated from KDA, gold per minute, vision score, kill participation, damage dealt, and utility stats. JustAzazou scored above 8/10 7 times!
Want more details? How's MVP-Score calculated ?
This shows who has the most progression over time. Krantt has been getting better game after game, with an improvement rate of 0.2 !
This shows who has the most inconsistent performance. JustAzazou can go from amazing games to terrible ones - their MVP scores vary a lot between matches, with a variation of 1.3!
A bird's-eye view of how the roster has been performing lately, core numbers, trends and individual contributions across recent Flex games.
What to keep, change or watch — based on your recent games.
Benchmarked against high-elo coordinated Flex and Ranked 5v5 games.
Your team is ahead at 15 in 58% of games, compared with 40% in the Master+ benchmark (38 games).
Your team converts leads at 73%, compared with 79% in the Master+ benchmark (22 games).
First Herald is secured in 30% of your games, -10 pp vs the Master+ benchmark (40%, 50 games).
First Dragon is secured in 40% of your games, -10 pp vs the Master+ benchmark (50%, 50 games).
Ideas for your next drafts and games.
6 losses after leading @15 (100%). Secure objectives before forcing fights.
Baron: +36% WR for you when secured vs +46% Master+ average. Work mid-game conversion instead of forcing without setup.
Compared to 897,448 other Flex 5/Ranked 5s teams in our benchmark pool.
Observed winrate difference (with first vs without) in percentage points.
The team wins 77% of games where it secures Tower (35 games). · +8 pp
First Tower in 70% of games. Observed WR difference: 50.5 pts (reference: 37.8 pts). No statistically supported weakness in the current sample.
WR association vs Master+ Flex/Ranked 5v5 benchmark (615008 team-sides)
One card per starter — biggest stat gap vs the LoL-Tracker benchmark pool (Flex 5 & Ranked 5s).
Strong economy
Mixed profile vs other teams
Mixed profile vs other teams
High damage output
Mixed profile vs other teams
How your laning and first 15 minutes look across your sample — gold leads, plates and throws.
Comfortable @10 — convert plates and prio before backing.
Big @15 leads — your mid-game should be proactive, not ARAM.
Slight plate edge — don't give free plates when trading.
You throw ahead @15 too often — close games with structure, not random fights.
A mix of meta picks and comfort champions.
Your most common draft shapes — last 3 comps per archetype.

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