Seraphine League of Legends splash art
Seraphine icon
High elo 5v5Support

Seraphine

Seraphine 5v5 stats from high-elo coordinated games, focused on team performance, draft fit and practical build patterns.

Based on 5,625.9 weighted games/Updated Jul 19, 2026
Winrate
52.0%
Weighted sample
KDA
4.03
2.5 / 6.4 / 15.4
DPM
421
Damage per minute
Damage share
11.5%
Team damage share
Vision/min
0.00
Support tracking
Kill participation
56.8%
Teamfight involvement

Performance by role

Role-level benchmark results for this champion. Bars use this champion's own roles as the comparison set.

Support
5,625.9 weighted games · High
52.0%
weighted WR
Sample8,023 games
Winrate52.0%
Bot
1,447.5 weighted games · High
50.9%
weighted WR
Sample2,092 games
Winrate50.9%
Mid
256.55 weighted games · High
48.8%
weighted WR
Sample377 games
Winrate48.8%

Main role shape

The strongest available performance signals for Support.

4.03
KDA
421
DPM
56.8%
KP
0.00
Vision/min

Performance profile

Supporting post-game averages from the compact benchmark import.

Kills / Deaths / Assists
Average per game.
2.5 / 6.4 / 15.4
Gold per minute
Economy profile.
311
Vision per minute
Available from performance import.
0.00
Kill participation
Share of team kills joined.
56.8%

Role breakdown

Compact view of every role with enough imported performance data.

RoleGamesWeightedWeighted WRKDADPMConfidence
Support8,0235,625.952.0%4.03421High
Bot2,0921,447.550.9%4.35759High
Mid377256.5548.8%4.22676High

Dataset and methodology

Performance stats are post-game outcomes such as KDA, damage, gold and CS. Draft stats estimate pre-game champion and team interactions from high-elo coordinated 5v5 samples. Weighted games reduce lower-confidence sources. Low sample rows should be read as early signal.

Games
8,023
5,625.9 weighted
Confidence
high
Weighted WR 52.0%
Updated
Jul 19, 2026
Imported benchmark snapshot
Source tiers
S / A / B weighted
Ranked 5v5, Flex confirmed, Flex candidate

Ranked 5v5 is treated as the highest-confidence coordinated 5-player source.

Flex 5 confirmed means the same five-player group was detected across multiple games.

Flex 5 candidate is useful high-elo Flex signal, weighted lower until confirmed.

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